BLOX FRUITS SCRIPT!!

 


                                                 !!NOTE!!
                                               THIS SCRIPT WORKS FOR 
                                   LET ME KNOW IF THE SCRIPT ISNT WORKING

--[[

ui-engine-v2

version 1.3a

by Singularity (V3rm @ King Singularity) (Discord @ Singularity#5490)

--]]


local ui_options = {

main_color = Color3.fromRGB(50, 20, 10),

min_size = Vector2.new(400, 300),

toggle_key = Enum.KeyCode.RightShift,

can_resize = true,

}


do

local imgui = game:GetService("CoreGui"):FindFirstChild("imgui")

if imgui then imgui:Destroy() end

end


local imgui = Instance.new("ScreenGui")

local Prefabs = Instance.new("Frame")

local Label = Instance.new("TextLabel")

local Window = Instance.new("ImageLabel")

local Resizer = Instance.new("Frame")

local Bar = Instance.new("Frame")

local Toggle = Instance.new("ImageButton")

local Base = Instance.new("ImageLabel")

local Top = Instance.new("ImageLabel")

local Tabs = Instance.new("Frame")

local Title = Instance.new("TextLabel")

local TabSelection = Instance.new("ImageLabel")

local TabButtons = Instance.new("Frame")

local UIListLayout = Instance.new("UIListLayout")

local Frame = Instance.new("Frame")

local Tab = Instance.new("Frame")

local UIListLayout_2 = Instance.new("UIListLayout")

local TextBox = Instance.new("TextBox")

local TextBox_Roundify_4px = Instance.new("ImageLabel")

local Slider = Instance.new("ImageLabel")

local Title_2 = Instance.new("TextLabel")

local Indicator = Instance.new("ImageLabel")

local Value = Instance.new("TextLabel")

local TextLabel = Instance.new("TextLabel")

local TextLabel_2 = Instance.new("TextLabel")

local Circle = Instance.new("ImageLabel")

local UIListLayout_3 = Instance.new("UIListLayout")

local Dropdown = Instance.new("TextButton")

local Indicator_2 = Instance.new("ImageLabel")

local Box = Instance.new("ImageButton")

local Objects = Instance.new("ScrollingFrame")

local UIListLayout_4 = Instance.new("UIListLayout")

local TextButton_Roundify_4px = Instance.new("ImageLabel")

local TabButton = Instance.new("TextButton")

local TextButton_Roundify_4px_2 = Instance.new("ImageLabel")

local Folder = Instance.new("ImageLabel")

local Button = Instance.new("TextButton")

local TextButton_Roundify_4px_3 = Instance.new("ImageLabel")

local Toggle_2 = Instance.new("ImageLabel")

local Objects_2 = Instance.new("Frame")

local UIListLayout_5 = Instance.new("UIListLayout")

local HorizontalAlignment = Instance.new("Frame")

local UIListLayout_6 = Instance.new("UIListLayout")

local Console = Instance.new("ImageLabel")

local ScrollingFrame = Instance.new("ScrollingFrame")

local Source = Instance.new("TextBox")

local Comments = Instance.new("TextLabel")

local Globals = Instance.new("TextLabel")

local Keywords = Instance.new("TextLabel")

local RemoteHighlight = Instance.new("TextLabel")

local Strings = Instance.new("TextLabel")

local Tokens = Instance.new("TextLabel")

local Numbers = Instance.new("TextLabel")

local Info = Instance.new("TextLabel")

local Lines = Instance.new("TextLabel")

local ColorPicker = Instance.new("ImageLabel")

local Palette = Instance.new("ImageLabel")

local Indicator_3 = Instance.new("ImageLabel")

local Sample = Instance.new("ImageLabel")

local Saturation = Instance.new("ImageLabel")

local Indicator_4 = Instance.new("Frame")

local Switch = Instance.new("TextButton")

local TextButton_Roundify_4px_4 = Instance.new("ImageLabel")

local Title_3 = Instance.new("TextLabel")

local Button_2 = Instance.new("TextButton")

local TextButton_Roundify_4px_5 = Instance.new("ImageLabel")

local DropdownButton = Instance.new("TextButton")

local Keybind = Instance.new("ImageLabel")

local Title_4 = Instance.new("TextLabel")

local Input = Instance.new("TextButton")

local Input_Roundify_4px = Instance.new("ImageLabel")

local Windows = Instance.new("Frame")


imgui.Name = "imgui"

imgui.Parent = game:GetService("CoreGui")


Prefabs.Name = "Prefabs"

Prefabs.Parent = imgui

Prefabs.BackgroundColor3 = Color3.new(1, 1, 1)

Prefabs.Size = UDim2.new(0, 100, 0, 100)

Prefabs.Visible = false


Label.Name = "Label"

Label.Parent = Prefabs

Label.BackgroundColor3 = Color3.new(1, 1, 1)

Label.BackgroundTransparency = 1

Label.Size = UDim2.new(0, 200, 0, 20)

Label.Font = Enum.Font.GothamSemibold

Label.Text = "Hello, world 123"

Label.TextColor3 = Color3.new(1, 1, 1)

Label.TextSize = 14

Label.TextXAlignment = Enum.TextXAlignment.Left


Window.Name = "Window"

Window.Parent = Prefabs

Window.Active = true

Window.BackgroundColor3 = Color3.new(1, 1, 1)

Window.BackgroundTransparency = 1

Window.ClipsDescendants = true

Window.Position = UDim2.new(0, 20, 0, 20)

Window.Selectable = true

Window.Size = UDim2.new(0, 200, 0, 200)

Window.Image = "rbxassetid://2851926732"

Window.ImageColor3 = Color3.new(0.0823529, 0.0862745, 0.0901961)

Window.ScaleType = Enum.ScaleType.Slice

Window.SliceCenter = Rect.new(12, 12, 12, 12)


Resizer.Name = "Resizer"

Resizer.Parent = Window

Resizer.Active = true

Resizer.BackgroundColor3 = Color3.new(1, 1, 1)

Resizer.BackgroundTransparency = 1

Resizer.BorderSizePixel = 0

Resizer.Position = UDim2.new(1, -20, 1, -20)

Resizer.Size = UDim2.new(0, 20, 0, 20)


Bar.Name = "Bar"

Bar.Parent = Window

Bar.BackgroundColor3 = Color3.new(0.160784, 0.290196, 0.478431)

Bar.BorderSizePixel = 0

Bar.Position = UDim2.new(0, 0, 0, 5)

Bar.Size = UDim2.new(1, 0, 0, 15)


Toggle.Name = "Toggle"

Toggle.Parent = Bar

Toggle.BackgroundColor3 = Color3.new(1, 1, 1)

Toggle.BackgroundTransparency = 1

Toggle.Position = UDim2.new(0, 5, 0, -2)

Toggle.Rotation = 90

Toggle.Size = UDim2.new(0, 20, 0, 20)

Toggle.ZIndex = 2

Toggle.Image = "https://www.roblox.com/Thumbs/Asset.ashx?width=420&height=420&assetId=4731371541"


Base.Name = "Base"

Base.Parent = Bar

Base.BackgroundColor3 = Color3.new(0.160784, 0.290196, 0.478431)

Base.BorderSizePixel = 0

Base.Position = UDim2.new(0, 0, 0.800000012, 0)

Base.Size = UDim2.new(1, 0, 0, 10)

Base.Image = "rbxassetid://2851926732"

Base.ImageColor3 = Color3.new(0.160784, 0.290196, 0.478431)

Base.ScaleType = Enum.ScaleType.Slice

Base.SliceCenter = Rect.new(12, 12, 12, 12)


Top.Name = "Top"

Top.Parent = Bar

Top.BackgroundColor3 = Color3.new(1, 1, 1)

Top.BackgroundTransparency = 1

Top.Position = UDim2.new(0, 0, 0, -5)

Top.Size = UDim2.new(1, 0, 0, 10)

Top.Image = "rbxassetid://2851926732"

Top.ImageColor3 = Color3.new(0.160784, 0.290196, 0.478431)

Top.ScaleType = Enum.ScaleType.Slice

Top.SliceCenter = Rect.new(12, 12, 12, 12)


Tabs.Name = "Tabs"

Tabs.Parent = Window

Tabs.BackgroundColor3 = Color3.new(1, 1, 1)

Tabs.BackgroundTransparency = 1

Tabs.Position = UDim2.new(0, 15, 0, 60)

Tabs.Size = UDim2.new(1, -30, 1, -60)


Title.Name = "Title"

Title.Parent = Window

Title.BackgroundColor3 = Color3.new(1, 1, 1)

Title.BackgroundTransparency = 1

Title.Position = UDim2.new(0, 30, 0, 3)

Title.Size = UDim2.new(0, 200, 0, 20)

Title.Font = Enum.Font.GothamBold

Title.Text = "Gamer Time"

Title.TextColor3 = Color3.new(1, 1, 1)

Title.TextSize = 14

Title.TextXAlignment = Enum.TextXAlignment.Left


TabSelection.Name = "TabSelection"

TabSelection.Parent = Window

TabSelection.BackgroundColor3 = Color3.new(1, 1, 1)

TabSelection.BackgroundTransparency = 1

TabSelection.Position = UDim2.new(0, 15, 0, 30)

TabSelection.Size = UDim2.new(1, -30, 0, 25)

TabSelection.Visible = false

TabSelection.Image = "rbxassetid://2851929490"

TabSelection.ImageColor3 = Color3.new(0.145098, 0.14902, 0.156863)

TabSelection.ScaleType = Enum.ScaleType.Slice

TabSelection.SliceCenter = Rect.new(4, 4, 4, 4)


TabButtons.Name = "TabButtons"

TabButtons.Parent = TabSelection

TabButtons.BackgroundColor3 = Color3.new(1, 1, 1)

TabButtons.BackgroundTransparency = 1

TabButtons.Size = UDim2.new(1, 0, 1, 0)


UIListLayout.Parent = TabButtons

UIListLayout.FillDirection = Enum.FillDirection.Horizontal

UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder

UIListLayout.Padding = UDim.new(0, 2)


Frame.Parent = TabSelection

Frame.BackgroundColor3 = Color3.new(0.12549, 0.227451, 0.372549)

Frame.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)

Frame.BorderSizePixel = 0

Frame.Position = UDim2.new(0, 0, 1, 0)

Frame.Size = UDim2.new(1, 0, 0, 2)


Tab.Name = "Tab"

Tab.Parent = Prefabs

Tab.BackgroundColor3 = Color3.new(1, 1, 1)

Tab.BackgroundTransparency = 1

Tab.Size = UDim2.new(1, 0, 1, 0)

Tab.Visible = false


UIListLayout_2.Parent = Tab

UIListLayout_2.SortOrder = Enum.SortOrder.LayoutOrder

UIListLayout_2.Padding = UDim.new(0, 5)


TextBox.Parent = Prefabs

TextBox.BackgroundColor3 = Color3.new(1, 1, 1)

TextBox.BackgroundTransparency = 1

TextBox.BorderSizePixel = 0

TextBox.Size = UDim2.new(1, 0, 0, 20)

TextBox.ZIndex = 2

TextBox.Font = Enum.Font.GothamSemibold

TextBox.PlaceholderColor3 = Color3.new(0.698039, 0.698039, 0.698039)

TextBox.PlaceholderText = "Input Text"

TextBox.Text = ""

TextBox.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314)

TextBox.TextSize = 14


TextBox_Roundify_4px.Name = "TextBox_Roundify_4px"

TextBox_Roundify_4px.Parent = TextBox

TextBox_Roundify_4px.BackgroundColor3 = Color3.new(1, 1, 1)

TextBox_Roundify_4px.BackgroundTransparency = 1

TextBox_Roundify_4px.Size = UDim2.new(1, 0, 1, 0)

TextBox_Roundify_4px.Image = "rbxassetid://2851929490"

TextBox_Roundify_4px.ImageColor3 = Color3.new(0.203922, 0.207843, 0.219608)

TextBox_Roundify_4px.ScaleType = Enum.ScaleType.Slice

TextBox_Roundify_4px.SliceCenter = Rect.new(4, 4, 4, 4)


Slider.Name = "Slider"

Slider.Parent = Prefabs

Slider.BackgroundColor3 = Color3.new(1, 1, 1)

Slider.BackgroundTransparency = 1

Slider.Position = UDim2.new(0, 0, 0.178571433, 0)

Slider.Size = UDim2.new(1, 0, 0, 20)

Slider.Image = "rbxassetid://2851929490"

Slider.ImageColor3 = Color3.new(0.145098, 0.14902, 0.156863)

Slider.ScaleType = Enum.ScaleType.Slice

Slider.SliceCenter = Rect.new(4, 4, 4, 4)


Title_2.Name = "Title"

Title_2.Parent = Slider

Title_2.BackgroundColor3 = Color3.new(1, 1, 1)

Title_2.BackgroundTransparency = 1

Title_2.Position = UDim2.new(0.5, 0, 0.5, -10)

Title_2.Size = UDim2.new(0, 0, 0, 20)

Title_2.ZIndex = 2

Title_2.Font = Enum.Font.GothamBold

Title_2.Text = "Slider"

Title_2.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314)

Title_2.TextSize = 14


Indicator.Name = "Indicator"

Indicator.Parent = Slider

Indicator.BackgroundColor3 = Color3.new(1, 1, 1)

Indicator.BackgroundTransparency = 1

Indicator.Size = UDim2.new(0, 0, 0, 20)

Indicator.Image = "rbxassetid://2851929490"

Indicator.ImageColor3 = Color3.new(0.254902, 0.262745, 0.278431)

Indicator.ScaleType = Enum.ScaleType.Slice

Indicator.SliceCenter = Rect.new(4, 4, 4, 4)


Value.Name = "Value"

Value.Parent = Slider

Value.BackgroundColor3 = Color3.new(1, 1, 1)

Value.BackgroundTransparency = 1

Value.Position = UDim2.new(1, -55, 0.5, -10)

Value.Size = UDim2.new(0, 50, 0, 20)

Value.Font = Enum.Font.GothamBold

Value.Text = "0%"

Value.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314)

Value.TextSize = 14


TextLabel.Parent = Slider

TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)

TextLabel.BackgroundTransparency = 1

TextLabel.Position = UDim2.new(1, -20, -0.75, 0)

TextLabel.Size = UDim2.new(0, 26, 0, 50)

TextLabel.Font = Enum.Font.GothamBold

TextLabel.Text = "]"

TextLabel.TextColor3 = Color3.new(0.627451, 0.627451, 0.627451)

TextLabel.TextSize = 14


TextLabel_2.Parent = Slider

TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)

TextLabel_2.BackgroundTransparency = 1

TextLabel_2.Position = UDim2.new(1, -65, -0.75, 0)

TextLabel_2.Size = UDim2.new(0, 26, 0, 50)

TextLabel_2.Font = Enum.Font.GothamBold

TextLabel_2.Text = "["

TextLabel_2.TextColor3 = Color3.new(0.627451, 0.627451, 0.627451)

TextLabel_2.TextSize = 14


Circle.Name = "Circle"

Circle.Parent = Prefabs

Circle.BackgroundColor3 = Color3.new(1, 1, 1)

Circle.BackgroundTransparency = 1

Circle.Image = "rbxassetid://266543268"

Circle.ImageTransparency = 0.5


UIListLayout_3.Parent = Prefabs

UIListLayout_3.FillDirection = Enum.FillDirection.Horizontal

UIListLayout_3.SortOrder = Enum.SortOrder.LayoutOrder

UIListLayout_3.Padding = UDim.new(0, 20)


Dropdown.Name = "Dropdown"

Dropdown.Parent = Prefabs

Dropdown.BackgroundColor3 = Color3.new(1, 1, 1)

Dropdown.BackgroundTransparency = 1

Dropdown.BorderSizePixel = 0

Dropdown.Position = UDim2.new(-0.055555556, 0, 0.0833333284, 0)

Dropdown.Size = UDim2.new(0, 200, 0, 20)

Dropdown.ZIndex = 2

Dropdown.Font = Enum.Font.GothamBold

Dropdown.Text = "      Dropdown"

Dropdown.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314)

Dropdown.TextSize = 14

Dropdown.TextXAlignment = Enum.TextXAlignment.Left


Indicator_2.Name = "Indicator"

Indicator_2.Parent = Dropdown

Indicator_2.BackgroundColor3 = Color3.new(1, 1, 1)

Indicator_2.BackgroundTransparency = 1

Indicator_2.Position = UDim2.new(0.899999976, -10, 0.100000001, 0)

Indicator_2.Rotation = -90

Indicator_2.Size = UDim2.new(0, 15, 0, 15)

Indicator_2.ZIndex = 2

Indicator_2.Image = "https://www.roblox.com/Thumbs/Asset.ashx?width=420&height=420&assetId=4744658743"


Box.Name = "Box"

Box.Parent = Dropdown

Box.BackgroundColor3 = Color3.new(1, 1, 1)

Box.BackgroundTransparency = 1

Box.Position = UDim2.new(0, 0, 0, 25)

Box.Size = UDim2.new(1, 0, 0, 150)

Box.ZIndex = 3

Box.Image = "rbxassetid://2851929490"

Box.ImageColor3 = Color3.new(0.129412, 0.133333, 0.141176)

Box.ScaleType = Enum.ScaleType.Slice

Box.SliceCenter = Rect.new(4, 4, 4, 4)


Objects.Name = "Objects"

Objects.Parent = Box

Objects.BackgroundColor3 = Color3.new(1, 1, 1)

Objects.BackgroundTransparency = 1

Objects.BorderSizePixel = 0

Objects.Size = UDim2.new(1, 0, 1, 0)

Objects.ZIndex = 3

Objects.CanvasSize = UDim2.new(0, 0, 0, 0)

Objects.ScrollBarThickness = 8


UIListLayout_4.Parent = Objects

UIListLayout_4.SortOrder = Enum.SortOrder.LayoutOrder


TextButton_Roundify_4px.Name = "TextButton_Roundify_4px"

TextButton_Roundify_4px.Parent = Dropdown

TextButton_Roundify_4px.BackgroundColor3 = Color3.new(1, 1, 1)

TextButton_Roundify_4px.BackgroundTransparency = 1

TextButton_Roundify_4px.Size = UDim2.new(1, 0, 1, 0)

TextButton_Roundify_4px.Image = "rbxassetid://2851929490"

TextButton_Roundify_4px.ImageColor3 = Color3.new(0.203922, 0.207843, 0.219608)

TextButton_Roundify_4px.ScaleType = Enum.ScaleType.Slice

TextButton_Roundify_4px.SliceCenter = Rect.new(4, 4, 4, 4)


TabButton.Name = "TabButton"

TabButton.Parent = Prefabs

TabButton.BackgroundColor3 = Color3.new(0.160784, 0.290196, 0.478431)

TabButton.BackgroundTransparency = 1

TabButton.BorderSizePixel = 0

TabButton.Position = UDim2.new(0.185185179, 0, 0, 0)

TabButton.Size = UDim2.new(0, 71, 0, 20)

TabButton.ZIndex = 2

TabButton.Font = Enum.Font.GothamSemibold

TabButton.Text = "Test tab"

TabButton.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314)

TabButton.TextSize = 14


TextButton_Roundify_4px_2.Name = "TextButton_Roundify_4px"

TextButton_Roundify_4px_2.Parent = TabButton

TextButton_Roundify_4px_2.BackgroundColor3 = Color3.new(1, 1, 1)

TextButton_Roundify_4px_2.BackgroundTransparency = 1

TextButton_Roundify_4px_2.Size = UDim2.new(1, 0, 1, 0)

TextButton_Roundify_4px_2.Image = "rbxassetid://2851929490"

TextButton_Roundify_4px_2.ImageColor3 = Color3.new(0.203922, 0.207843, 0.219608)

TextButton_Roundify_4px_2.ScaleType = Enum.ScaleType.Slice

TextButton_Roundify_4px_2.SliceCenter = Rect.new(4, 4, 4, 4)


Folder.Name = "Folder"

Folder.Parent = Prefabs

Folder.BackgroundColor3 = Color3.new(1, 1, 1)

Folder.BackgroundTransparency = 1

Folder.Position = UDim2.new(0, 0, 0, 50)

Folder.Size = UDim2.new(1, 0, 0, 20)

Folder.Image = "rbxassetid://2851929490"

Folder.ImageColor3 = Color3.new(0.0823529, 0.0862745, 0.0901961)

Folder.ScaleType = Enum.ScaleType.Slice

Folder.SliceCenter = Rect.new(4, 4, 4, 4)


Button.Name = "Button"

Button.Parent = Folder

Button.BackgroundColor3 = Color3.new(0.160784, 0.290196, 0.478431)

Button.BackgroundTransparency = 1

Button.BorderSizePixel = 0

Button.Size = UDim2.new(1, 0, 0, 20)

Button.ZIndex = 2

Button.Font = Enum.Font.GothamSemibold

Button.Text = "      Folder"

Button.TextColor3 = Color3.new(1, 1, 1)

Button.TextSize = 14

Button.TextXAlignment = Enum.TextXAlignment.Left


TextButton_Roundify_4px_3.Name = "TextButton_Roundify_4px"

TextButton_Roundify_4px_3.Parent = Button

TextButton_Roundify_4px_3.BackgroundColor3 = Color3.new(1, 1, 1)

TextButton_Roundify_4px_3.BackgroundTransparency = 1

TextButton_Roundify_4px_3.Size = UDim2.new(1, 0, 1, 0)

TextButton_Roundify_4px_3.Image = "rbxassetid://2851929490"

TextButton_Roundify_4px_3.ImageColor3 = Color3.new(0.160784, 0.290196, 0.478431)

TextButton_Roundify_4px_3.ScaleType = Enum.ScaleType.Slice

TextButton_Roundify_4px_3.SliceCenter = Rect.new(4, 4, 4, 4)


Toggle_2.Name = "Toggle"

Toggle_2.Parent = Button

Toggle_2.BackgroundColor3 = Color3.new(1, 1, 1)

Toggle_2.BackgroundTransparency = 1

Toggle_2.Position = UDim2.new(0, 5, 0, 0)

Toggle_2.Size = UDim2.new(0, 20, 0, 20)

Toggle_2.Image = "https://www.roblox.com/Thumbs/Asset.ashx?width=420&height=420&assetId=4731371541"


Objects_2.Name = "Objects"

Objects_2.Parent = Folder

Objects_2.BackgroundColor3 = Color3.new(1, 1, 1)

Objects_2.BackgroundTransparency = 1

Objects_2.Position = UDim2.new(0, 10, 0, 25)

Objects_2.Size = UDim2.new(1, -10, 1, -25)

Objects_2.Visible = false


UIListLayout_5.Parent = Objects_2

UIListLayout_5.SortOrder = Enum.SortOrder.LayoutOrder

UIListLayout_5.Padding = UDim.new(0, 5)


HorizontalAlignment.Name = "HorizontalAlignment"

HorizontalAlignment.Parent = Prefabs

HorizontalAlignment.BackgroundColor3 = Color3.new(1, 1, 1)

HorizontalAlignment.BackgroundTransparency = 1

HorizontalAlignment.Size = UDim2.new(1, 0, 0, 20)


UIListLayout_6.Parent = HorizontalAlignment

UIListLayout_6.FillDirection = Enum.FillDirection.Horizontal

UIListLayout_6.SortOrder = Enum.SortOrder.LayoutOrder

UIListLayout_6.Padding = UDim.new(0, 5)


Console.Name = "Console"

Console.Parent = Prefabs

Console.BackgroundColor3 = Color3.new(1, 1, 1)

Console.BackgroundTransparency = 1

Console.Size = UDim2.new(1, 0, 0, 200)

Console.Image = "rbxassetid://2851928141"

Console.ImageColor3 = Color3.new(0.129412, 0.133333, 0.141176)

Console.ScaleType = Enum.ScaleType.Slice

Console.SliceCenter = Rect.new(8, 8, 8, 8)


ScrollingFrame.Parent = Console

ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1)

ScrollingFrame.BackgroundTransparency = 1

ScrollingFrame.BorderSizePixel = 0

ScrollingFrame.Size = UDim2.new(1, 0, 1, 1)

ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 0)

ScrollingFrame.ScrollBarThickness = 4


Source.Name = "Source"

Source.Parent = ScrollingFrame

Source.BackgroundColor3 = Color3.new(1, 1, 1)

Source.BackgroundTransparency = 1

Source.Position = UDim2.new(0, 40, 0, 0)

Source.Size = UDim2.new(1, -40, 0, 10000)

Source.ZIndex = 3

Source.ClearTextOnFocus = false

Source.Font = Enum.Font.Code

Source.MultiLine = true

Source.PlaceholderColor3 = Color3.new(0.8, 0.8, 0.8)

Source.Text = ""

Source.TextColor3 = Color3.new(1, 1, 1)

Source.TextSize = 15

Source.TextStrokeColor3 = Color3.new(1, 1, 1)

Source.TextWrapped = true

Source.TextXAlignment = Enum.TextXAlignment.Left

Source.TextYAlignment = Enum.TextYAlignment.Top


Comments.Name = "Comments"

Comments.Parent = Source

Comments.BackgroundColor3 = Color3.new(1, 1, 1)

Comments.BackgroundTransparency = 1

Comments.Size = UDim2.new(1, 0, 1, 0)

Comments.ZIndex = 5

Comments.Font = Enum.Font.Code

Comments.Text = ""

Comments.TextColor3 = Color3.new(0.231373, 0.784314, 0.231373)

Comments.TextSize = 15

Comments.TextXAlignment = Enum.TextXAlignment.Left

Comments.TextYAlignment = Enum.TextYAlignment.Top


Globals.Name = "Globals"

Globals.Parent = Source

Globals.BackgroundColor3 = Color3.new(1, 1, 1)

Globals.BackgroundTransparency = 1

Globals.Size = UDim2.new(1, 0, 1, 0)

Globals.ZIndex = 5

Globals.Font = Enum.Font.Code

Globals.Text = ""

Globals.TextColor3 = Color3.new(0.517647, 0.839216, 0.968628)

Globals.TextSize = 15

Globals.TextXAlignment = Enum.TextXAlignment.Left

Globals.TextYAlignment = Enum.TextYAlignment.Top


Keywords.Name = "Keywords"

Keywords.Parent = Source

Keywords.BackgroundColor3 = Color3.new(1, 1, 1)

Keywords.BackgroundTransparency = 1

Keywords.Size = UDim2.new(1, 0, 1, 0)

Keywords.ZIndex = 5

Keywords.Font = Enum.Font.Code

Keywords.Text = ""

Keywords.TextColor3 = Color3.new(0.972549, 0.427451, 0.486275)

Keywords.TextSize = 15

Keywords.TextXAlignment = Enum.TextXAlignment.Left

Keywords.TextYAlignment = Enum.TextYAlignment.Top


RemoteHighlight.Name = "RemoteHighlight"

RemoteHighlight.Parent = Source

RemoteHighlight.BackgroundColor3 = Color3.new(1, 1, 1)

RemoteHighlight.BackgroundTransparency = 1

RemoteHighlight.Size = UDim2.new(1, 0, 1, 0)

RemoteHighlight.ZIndex = 5

RemoteHighlight.Font = Enum.Font.Code

RemoteHighlight.Text = ""

RemoteHighlight.TextColor3 = Color3.new(0, 0.568627, 1)

RemoteHighlight.TextSize = 15

RemoteHighlight.TextXAlignment = Enum.TextXAlignment.Left

RemoteHighlight.TextYAlignment = Enum.TextYAlignment.Top


Strings.Name = "Strings"

Strings.Parent = Source

Strings.BackgroundColor3 = Color3.new(1, 1, 1)

Strings.BackgroundTransparency = 1

Strings.Size = UDim2.new(1, 0, 1, 0)

Strings.ZIndex = 5

Strings.Font = Enum.Font.Code

Strings.Text = ""

Strings.TextColor3 = Color3.new(0.678431, 0.945098, 0.584314)

Strings.TextSize = 15

Strings.TextXAlignment = Enum.TextXAlignment.Left

Strings.TextYAlignment = Enum.TextYAlignment.Top


Tokens.Name = "Tokens"

Tokens.Parent = Source

Tokens.BackgroundColor3 = Color3.new(1, 1, 1)

Tokens.BackgroundTransparency = 1

Tokens.Size = UDim2.new(1, 0, 1, 0)

Tokens.ZIndex = 5

Tokens.Font = Enum.Font.Code

Tokens.Text = ""

Tokens.TextColor3 = Color3.new(1, 1, 1)

Tokens.TextSize = 15

Tokens.TextXAlignment = Enum.TextXAlignment.Left

Tokens.TextYAlignment = Enum.TextYAlignment.Top


Numbers.Name = "Numbers"

Numbers.Parent = Source

Numbers.BackgroundColor3 = Color3.new(1, 1, 1)

Numbers.BackgroundTransparency = 1

Numbers.Size = UDim2.new(1, 0, 1, 0)

Numbers.ZIndex = 4

Numbers.Font = Enum.Font.Code

Numbers.Text = ""

Numbers.TextColor3 = Color3.new(1, 0.776471, 0)

Numbers.TextSize = 15

Numbers.TextXAlignment = Enum.TextXAlignment.Left

Numbers.TextYAlignment = Enum.TextYAlignment.Top


Info.Name = "Info"

Info.Parent = Source

Info.BackgroundColor3 = Color3.new(1, 1, 1)

Info.BackgroundTransparency = 1

Info.Size = UDim2.new(1, 0, 1, 0)

Info.ZIndex = 5

Info.Font = Enum.Font.Code

Info.Text = ""

Info.TextColor3 = Color3.new(0, 0.635294, 1)

Info.TextSize = 15

Info.TextXAlignment = Enum.TextXAlignment.Left

Info.TextYAlignment = Enum.TextYAlignment.Top


Lines.Name = "Lines"

Lines.Parent = ScrollingFrame

Lines.BackgroundColor3 = Color3.new(1, 1, 1)

Lines.BackgroundTransparency = 1

Lines.BorderSizePixel = 0

Lines.Size = UDim2.new(0, 40, 0, 10000)

Lines.ZIndex = 4

Lines.Font = Enum.Font.Code

Lines.Text = "1\n"

Lines.TextColor3 = Color3.new(1, 1, 1)

Lines.TextSize = 15

Lines.TextWrapped = true

Lines.TextYAlignment = Enum.TextYAlignment.Top


ColorPicker.Name = "ColorPicker"

ColorPicker.Parent = Prefabs

ColorPicker.BackgroundColor3 = Color3.new(1, 1, 1)

ColorPicker.BackgroundTransparency = 1

ColorPicker.Size = UDim2.new(0, 180, 0, 110)

ColorPicker.Image = "rbxassetid://2851929490"

ColorPicker.ImageColor3 = Color3.new(0.203922, 0.207843, 0.219608)

ColorPicker.ScaleType = Enum.ScaleType.Slice

ColorPicker.SliceCenter = Rect.new(4, 4, 4, 4)


Palette.Name = "Palette"

Palette.Parent = ColorPicker

Palette.BackgroundColor3 = Color3.new(1, 1, 1)

Palette.BackgroundTransparency = 1

Palette.Position = UDim2.new(0.0500000007, 0, 0.0500000007, 0)

Palette.Size = UDim2.new(0, 100, 0, 100)

Palette.Image = "rbxassetid://698052001"

Palette.ScaleType = Enum.ScaleType.Slice

Palette.SliceCenter = Rect.new(4, 4, 4, 4)


Indicator_3.Name = "Indicator"

Indicator_3.Parent = Palette

Indicator_3.BackgroundColor3 = Color3.new(1, 1, 1)

Indicator_3.BackgroundTransparency = 1

Indicator_3.Size = UDim2.new(0, 5, 0, 5)

Indicator_3.ZIndex = 2

Indicator_3.Image = "rbxassetid://2851926732"

Indicator_3.ImageColor3 = Color3.new(0, 0, 0)

Indicator_3.ScaleType = Enum.ScaleType.Slice

Indicator_3.SliceCenter = Rect.new(12, 12, 12, 12)


Sample.Name = "Sample"

Sample.Parent = ColorPicker

Sample.BackgroundColor3 = Color3.new(1, 1, 1)

Sample.BackgroundTransparency = 1

Sample.Position = UDim2.new(0.800000012, 0, 0.0500000007, 0)

Sample.Size = UDim2.new(0, 25, 0, 25)

Sample.Image = "rbxassetid://2851929490"

Sample.ScaleType = Enum.ScaleType.Slice

Sample.SliceCenter = Rect.new(4, 4, 4, 4)


Saturation.Name = "Saturation"

Saturation.Parent = ColorPicker

Saturation.BackgroundColor3 = Color3.new(1, 1, 1)

Saturation.Position = UDim2.new(0.649999976, 0, 0.0500000007, 0)

Saturation.Size = UDim2.new(0, 15, 0, 100)

Saturation.Image = "rbxassetid://3641079629"


Indicator_4.Name = "Indicator"

Indicator_4.Parent = Saturation

Indicator_4.BackgroundColor3 = Color3.new(1, 1, 1)

Indicator_4.BorderSizePixel = 0

Indicator_4.Size = UDim2.new(0, 20, 0, 2)

Indicator_4.ZIndex = 2


Switch.Name = "Switch"

Switch.Parent = Prefabs

Switch.BackgroundColor3 = Color3.new(1, 1, 1)

Switch.BackgroundTransparency = 1

Switch.BorderSizePixel = 0

Switch.Position = UDim2.new(0.229411766, 0, 0.20714286, 0)

Switch.Size = UDim2.new(0, 20, 0, 20)

Switch.ZIndex = 2

Switch.Font = Enum.Font.SourceSans

Switch.Text = ""

Switch.TextColor3 = Color3.new(1, 1, 1)

Switch.TextSize = 18


TextButton_Roundify_4px_4.Name = "TextButton_Roundify_4px"

TextButton_Roundify_4px_4.Parent = Switch

TextButton_Roundify_4px_4.BackgroundColor3 = Color3.new(1, 1, 1)

TextButton_Roundify_4px_4.BackgroundTransparency = 1

TextButton_Roundify_4px_4.Size = UDim2.new(1, 0, 1, 0)

TextButton_Roundify_4px_4.Image = "rbxassetid://2851929490"

TextButton_Roundify_4px_4.ImageColor3 = Color3.new(0.160784, 0.290196, 0.478431)

TextButton_Roundify_4px_4.ImageTransparency = 0.5

TextButton_Roundify_4px_4.ScaleType = Enum.ScaleType.Slice

TextButton_Roundify_4px_4.SliceCenter = Rect.new(4, 4, 4, 4)


Title_3.Name = "Title"

Title_3.Parent = Switch

Title_3.BackgroundColor3 = Color3.new(1, 1, 1)

Title_3.BackgroundTransparency = 1

Title_3.Position = UDim2.new(1.20000005, 0, 0, 0)

Title_3.Size = UDim2.new(0, 20, 0, 20)

Title_3.Font = Enum.Font.GothamSemibold

Title_3.Text = "Switch"

Title_3.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314)

Title_3.TextSize = 14

Title_3.TextXAlignment = Enum.TextXAlignment.Left


Button_2.Name = "Button"

Button_2.Parent = Prefabs

Button_2.BackgroundColor3 = Color3.new(0.160784, 0.290196, 0.478431)

Button_2.BackgroundTransparency = 1

Button_2.BorderSizePixel = 0

Button_2.Size = UDim2.new(0, 91, 0, 20)

Button_2.ZIndex = 2

Button_2.Font = Enum.Font.GothamSemibold

Button_2.TextColor3 = Color3.new(1, 1, 1)

Button_2.TextSize = 14


TextButton_Roundify_4px_5.Name = "TextButton_Roundify_4px"

TextButton_Roundify_4px_5.Parent = Button_2

TextButton_Roundify_4px_5.BackgroundColor3 = Color3.new(1, 1, 1)

TextButton_Roundify_4px_5.BackgroundTransparency = 1

TextButton_Roundify_4px_5.Size = UDim2.new(1, 0, 1, 0)

TextButton_Roundify_4px_5.Image = "rbxassetid://2851929490"

TextButton_Roundify_4px_5.ImageColor3 = Color3.new(0.160784, 0.290196, 0.478431)

TextButton_Roundify_4px_5.ScaleType = Enum.ScaleType.Slice

TextButton_Roundify_4px_5.SliceCenter = Rect.new(4, 4, 4, 4)


DropdownButton.Name = "DropdownButton"

DropdownButton.Parent = Prefabs

DropdownButton.BackgroundColor3 = Color3.new(0.129412, 0.133333, 0.141176)

DropdownButton.BorderSizePixel = 0

DropdownButton.Size = UDim2.new(1, 0, 0, 20)

DropdownButton.ZIndex = 3

DropdownButton.Font = Enum.Font.GothamBold

DropdownButton.Text = "      Button"

DropdownButton.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314)

DropdownButton.TextSize = 14

DropdownButton.TextXAlignment = Enum.TextXAlignment.Left


Keybind.Name = "Keybind"

Keybind.Parent = Prefabs

Keybind.BackgroundColor3 = Color3.new(1, 1, 1)

Keybind.BackgroundTransparency = 1

Keybind.Size = UDim2.new(0, 200, 0, 20)

Keybind.Image = "rbxassetid://2851929490"

Keybind.ImageColor3 = Color3.new(0.203922, 0.207843, 0.219608)

Keybind.ScaleType = Enum.ScaleType.Slice

Keybind.SliceCenter = Rect.new(4, 4, 4, 4)


Title_4.Name = "Title"

Title_4.Parent = Keybind

Title_4.BackgroundColor3 = Color3.new(1, 1, 1)

Title_4.BackgroundTransparency = 1

Title_4.Size = UDim2.new(0, 0, 1, 0)

Title_4.Font = Enum.Font.GothamBold

Title_4.Text = "Keybind"

Title_4.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314)

Title_4.TextSize = 14

Title_4.TextXAlignment = Enum.TextXAlignment.Left


Input.Name = "Input"

Input.Parent = Keybind

Input.BackgroundColor3 = Color3.new(1, 1, 1)

Input.BackgroundTransparency = 1

Input.BorderSizePixel = 0

Input.Position = UDim2.new(1, -85, 0, 2)

Input.Size = UDim2.new(0, 80, 1, -4)

Input.ZIndex = 2

Input.Font = Enum.Font.GothamSemibold

Input.Text = "RShift"

Input.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314)

Input.TextSize = 12

Input.TextWrapped = true


Input_Roundify_4px.Name = "Input_Roundify_4px"

Input_Roundify_4px.Parent = Input

Input_Roundify_4px.BackgroundColor3 = Color3.new(1, 1, 1)

Input_Roundify_4px.BackgroundTransparency = 1

Input_Roundify_4px.Size = UDim2.new(1, 0, 1, 0)

Input_Roundify_4px.Image = "rbxassetid://2851929490"

Input_Roundify_4px.ImageColor3 = Color3.new(0.290196, 0.294118, 0.313726)

Input_Roundify_4px.ScaleType = Enum.ScaleType.Slice

Input_Roundify_4px.SliceCenter = Rect.new(4, 4, 4, 4)


Windows.Name = "Windows"

Windows.Parent = imgui

Windows.BackgroundColor3 = Color3.new(1, 1, 1)

Windows.BackgroundTransparency = 1

Windows.Position = UDim2.new(0, 20, 0, 20)

Windows.Size = UDim2.new(1, 20, 1, -20)


--[[ Script ]]--

script.Parent = imgui


local UIS = game:GetService("UserInputService")

local TweenService = game:GetService("TweenService")

local RS = game:GetService("RunService")

local ps = game:GetService("Players")


local p = ps.LocalPlayer

local mouse = p:GetMouse()


local Prefabs = script.Parent:WaitForChild("Prefabs")

local Windows = script.Parent:FindFirstChild("Windows")


local checks = {

["binding"] = false,

}


UIS.InputBegan:Connect(function(input, gameProcessed)

if input.KeyCode == ((typeof(ui_options.toggle_key) == "EnumItem") and ui_options.toggle_key or Enum.KeyCode.RightShift) then

if script.Parent then

if not checks.binding then

script.Parent.Enabled = not script.Parent.Enabled

end

end

end

end)


local function Resize(part, new, _delay)

_delay = _delay or 0.5

local tweenInfo = TweenInfo.new(_delay, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)

local tween = TweenService:Create(part, tweenInfo, new)

tween:Play()

end


local function rgbtohsv(r, g, b) -- idk who made this function, but thanks

r, g, b = r / 255, g / 255, b / 255

local max, min = math.max(r, g, b), math.min(r, g, b)

local h, s, v

v = max


local d = max - min

if max == 0 then

s = 0

else

s = d / max

end


if max == min then

h = 0

else

if max == r then

h = (g - b) / d

if g < b then

h = h + 6

end

elseif max == g then

h = (b - r) / d + 2

elseif max == b then

h = (r - g) / d + 4

end

h = h / 6

end


return h, s, v

end


local function hasprop(object, prop)

local a, b = pcall(function()

return object[tostring(prop)]

end)

if a then

return b

end

end


local function gNameLen(obj)

return obj.TextBounds.X + 15

end


local function gMouse()

return Vector2.new(UIS:GetMouseLocation().X + 1, UIS:GetMouseLocation().Y - 35)

end


local function ripple(button, x, y)

spawn(function()

button.ClipsDescendants = true


local circle = Prefabs:FindFirstChild("Circle"):Clone()


circle.Parent = button

circle.ZIndex = 1000


local new_x = x - circle.AbsolutePosition.X

local new_y = y - circle.AbsolutePosition.Y

circle.Position = UDim2.new(0, new_x, 0, new_y)


local size = 0

if button.AbsoluteSize.X > button.AbsoluteSize.Y then

size = button.AbsoluteSize.X * 1.5

elseif button.AbsoluteSize.X < button.AbsoluteSize.Y then

size = button.AbsoluteSize.Y * 1.5

elseif button.AbsoluteSize.X == button.AbsoluteSize.Y then

size = button.AbsoluteSize.X * 1.5

end


circle:TweenSizeAndPosition(UDim2.new(0, size, 0, size), UDim2.new(0.5, -size / 2, 0.5, -size / 2), "Out", "Quad", 0.5, false, nil)

Resize(circle, {ImageTransparency = 1}, 0.5)


wait(0.5)

circle:Destroy()

end)

end


local windows = 0

local library = {}


local function format_windows()

local ull = Prefabs:FindFirstChild("UIListLayout"):Clone()

ull.Parent = Windows

local data = {}


for i,v in next, Windows:GetChildren() do

if not (v:IsA("UIListLayout")) then

data[v] = v.AbsolutePosition

end

end


ull:Destroy()


for i,v in next, data do

i.Position = UDim2.new(0, v.X, 0, v.Y)

end

end


function library:FormatWindows()

format_windows()

end


function library:AddWindow(title, options)

windows = windows + 1

local dropdown_open = false

title = tostring(title or "New Window")

options = (typeof(options) == "table") and options or ui_options

options.tween_time = 0.1


local Window = Prefabs:FindFirstChild("Window"):Clone()

Window.Parent = Windows

Window:FindFirstChild("Title").Text = title

Window.Size = UDim2.new(0, options.min_size.X, 0, options.min_size.Y)

Window.ZIndex = Window.ZIndex + (windows * 10)


do -- Altering Window Color

local Title = Window:FindFirstChild("Title")

local Bar = Window:FindFirstChild("Bar")

local Base = Bar:FindFirstChild("Base")

local Top = Bar:FindFirstChild("Top")

local SplitFrame = Window:FindFirstChild("TabSelection"):FindFirstChild("Frame")

local Toggle = Bar:FindFirstChild("Toggle")


spawn(function()

while true do

Bar.BackgroundColor3 = options.main_color

Base.BackgroundColor3 = options.main_color

Base.ImageColor3 = options.main_color

Top.ImageColor3 = options.main_color

SplitFrame.BackgroundColor3 = options.main_color


RS.Heartbeat:Wait()

end

end)


end


local Resizer = Window:WaitForChild("Resizer")


local window_data = {}

Window.Draggable = true


do -- Resize Window

local oldIcon = mouse.Icon

local Entered = false

Resizer.MouseEnter:Connect(function()

Window.Draggable = false

if options.can_resize then

oldIcon = mouse.Icon

-- mouse.Icon = "http://www.roblox.com/asset?id=4745131330"

end

Entered = true

end)


Resizer.MouseLeave:Connect(function()

Entered = false

if options.can_resize then

mouse.Icon = oldIcon

end

Window.Draggable = true

end)


local Held = false

UIS.InputBegan:Connect(function(inputObject)

if inputObject.UserInputType == Enum.UserInputType.MouseButton1 then

Held = true


spawn(function() -- Loop check

if Entered and Resizer.Active and options.can_resize then

while Held and Resizer.Active do


local mouse_location = gMouse()

local x = mouse_location.X - Window.AbsolutePosition.X

local y = mouse_location.Y - Window.AbsolutePosition.Y


--

if x >= options.min_size.X and y >= options.min_size.Y then

Resize(Window, {Size = UDim2.new(0, x, 0, y)}, options.tween_time)

elseif x >= options.min_size.X then

Resize(Window, {Size = UDim2.new(0, x, 0, options.min_size.Y)}, options.tween_time)

elseif y >= options.min_size.Y then

Resize(Window, {Size = UDim2.new(0, options.min_size.X, 0, y)}, options.tween_time)

else

Resize(Window, {Size = UDim2.new(0, options.min_size.X, 0, options.min_size.Y)}, options.tween_time)

end


RS.Heartbeat:Wait()

end

end

end)

end

end)

UIS.InputEnded:Connect(function(inputObject)

if inputObject.UserInputType == Enum.UserInputType.MouseButton1 then

Held = false

end

end)

end


do -- [Open / Close] Window

local open_close = Window:FindFirstChild("Bar"):FindFirstChild("Toggle")

local open = true

local canopen = true


local oldwindowdata = {}

local oldy = Window.AbsoluteSize.Y

open_close.MouseButton1Click:Connect(function()

if canopen then

canopen = false


if open then

-- Close


oldwindowdata = {}

for i,v in next, Window:FindFirstChild("Tabs"):GetChildren() do

oldwindowdata[v] = v.Visible

v.Visible = false

end


Resizer.Active = false


oldy = Window.AbsoluteSize.Y

Resize(open_close, {Rotation = 0}, options.tween_time)

Resize(Window, {Size = UDim2.new(0, Window.AbsoluteSize.X, 0, 26)}, options.tween_time)

open_close.Parent:FindFirstChild("Base").Transparency = 1


else

-- Open


for i,v in next, oldwindowdata do

i.Visible = v

end


Resizer.Active = true


Resize(open_close, {Rotation = 90}, options.tween_time)

Resize(Window, {Size = UDim2.new(0, Window.AbsoluteSize.X, 0, oldy)}, options.tween_time)

open_close.Parent:FindFirstChild("Base").Transparency = 0


end


open = not open

wait(options.tween_time)

canopen = true


end

end)

end


do -- UI Elements

local tabs = Window:FindFirstChild("Tabs")

local tab_selection = Window:FindFirstChild("TabSelection")

local tab_buttons = tab_selection:FindFirstChild("TabButtons")


do -- Add Tab

function window_data:AddTab(tab_name)

local tab_data = {}

tab_name = tostring(tab_name or "New Tab")

tab_selection.Visible = true


local new_button = Prefabs:FindFirstChild("TabButton"):Clone()

new_button.Parent = tab_buttons

new_button.Text = tab_name

new_button.Size = UDim2.new(0, gNameLen(new_button), 0, 20)

new_button.ZIndex = new_button.ZIndex + (windows * 10)

new_button:GetChildren()[1].ZIndex = new_button:GetChildren()[1].ZIndex + (windows * 10)


local new_tab = Prefabs:FindFirstChild("Tab"):Clone()

new_tab.Parent = tabs

new_tab.ZIndex = new_tab.ZIndex + (windows * 10)


local function show()

if dropdown_open then return end

for i, v in next, tab_buttons:GetChildren() do

if not (v:IsA("UIListLayout")) then

v:GetChildren()[1].ImageColor3 = Color3.fromRGB(52, 53, 56)

Resize(v, {Size = UDim2.new(0, v.AbsoluteSize.X, 0, 20)}, options.tween_time)

end

end

for i, v in next, tabs:GetChildren() do

v.Visible = false

end


Resize(new_button, {Size = UDim2.new(0, new_button.AbsoluteSize.X, 0, 25)}, options.tween_time)

new_button:GetChildren()[1].ImageColor3 = Color3.fromRGB(73, 75, 79)

new_tab.Visible = true

end


new_button.MouseButton1Click:Connect(function()

show()

end)


function tab_data:Show()

show()

end


do -- Tab Elements


function tab_data:AddLabel(label_text) -- [Label]

label_text = tostring(label_text or "New Label")


local label = Prefabs:FindFirstChild("Label"):Clone()


label.Parent = new_tab

label.Text = label_text

label.Size = UDim2.new(0, gNameLen(label), 0, 20)

label.ZIndex = label.ZIndex + (windows * 10)


return label

end


function tab_data:AddButton(button_text, callback) -- [Button]

button_text = tostring(button_text or "New Button")

callback = typeof(callback) == "function" and callback or function()end


local button = Prefabs:FindFirstChild("Button"):Clone()


button.Parent = new_tab

button.Text = button_text

button.Size = UDim2.new(0, gNameLen(button), 0, 20)

button.ZIndex = button.ZIndex + (windows * 10)

button:GetChildren()[1].ZIndex = button:GetChildren()[1].ZIndex + (windows * 10)


spawn(function()

while true do

if button and button:GetChildren()[1] then

button:GetChildren()[1].ImageColor3 = options.main_color

end

RS.Heartbeat:Wait()

end

end)


button.MouseButton1Click:Connect(function()

ripple(button, mouse.X, mouse.Y)

pcall(callback)

end)


return button

end


function tab_data:AddSwitch(switch_text, callback) -- [Switch]

local switch_data = {}


switch_text = tostring(switch_text or "New Switch")

callback = typeof(callback) == "function" and callback or function()end


local switch = Prefabs:FindFirstChild("Switch"):Clone()


switch.Parent = new_tab

switch:FindFirstChild("Title").Text = switch_text


switch:FindFirstChild("Title").ZIndex = switch:FindFirstChild("Title").ZIndex + (windows * 10)

switch.ZIndex = switch.ZIndex + (windows * 10)

switch:GetChildren()[1].ZIndex = switch:GetChildren()[1].ZIndex + (windows * 10)


spawn(function()

while true do

if switch and switch:GetChildren()[1] then

switch:GetChildren()[1].ImageColor3 = options.main_color

end

RS.Heartbeat:Wait()

end

end)


local toggled = false

switch.MouseButton1Click:Connect(function()

toggled = not toggled

switch.Text = toggled and utf8.char(10003) or ""

pcall(callback, toggled)

end)


function switch_data:Set(bool)

toggled = (typeof(bool) == "boolean") and bool or false

switch.Text = toggled and utf8.char(10003) or ""

pcall(callback,toggled)

end


return switch_data, switch

end


function tab_data:AddTextBox(textbox_text, callback, textbox_options)

textbox_text = tostring(textbox_text or "New TextBox")

callback = typeof(callback) == "function" and callback or function()end

textbox_options = typeof(textbox_options) == "table" and textbox_options or {["clear"] = true}

textbox_options = {

["clear"] = ((textbox_options.clear) == true)

}


local textbox = Prefabs:FindFirstChild("TextBox"):Clone()


textbox.Parent = new_tab

textbox.PlaceholderText = textbox_text

textbox.ZIndex = textbox.ZIndex + (windows * 10)

textbox:GetChildren()[1].ZIndex = textbox:GetChildren()[1].ZIndex + (windows * 10)


textbox.FocusLost:Connect(function(ep)

if ep then

if #textbox.Text > 0 then

pcall(callback, textbox.Text)

if textbox_options.clear then

textbox.Text = ""

end

end

end

end)


return textbox

end


function tab_data:AddSlider(slider_text, callback, slider_options)

local slider_data = {}


slider_text = tostring(slider_text or "New Slider")

callback = typeof(callback) == "function" and callback or function()end

slider_options = typeof(slider_options) == "table" and slider_options or {}

slider_options = {

["min"] = slider_options.min or 0,

["max"] = slider_options.max or 100,

["readonly"] = slider_options.readonly or false,

}


local slider = Prefabs:FindFirstChild("Slider"):Clone()


slider.Parent = new_tab

slider.ZIndex = slider.ZIndex + (windows * 10)


local title = slider:FindFirstChild("Title")

local indicator = slider:FindFirstChild("Indicator")

local value = slider:FindFirstChild("Value")

title.ZIndex = title.ZIndex + (windows * 10)

indicator.ZIndex = indicator.ZIndex + (windows * 10)

value.ZIndex = value.ZIndex + (windows * 10)


title.Text = slider_text


do -- Slider Math

local Entered = false

slider.MouseEnter:Connect(function()

Entered = true

Window.Draggable = false

end)

slider.MouseLeave:Connect(function()

Entered = false

Window.Draggable = true

end)


local Held = false

UIS.InputBegan:Connect(function(inputObject)

if inputObject.UserInputType == Enum.UserInputType.MouseButton1 then

Held = true


spawn(function() -- Loop check

if Entered and not slider_options.readonly then

while Held and (not dropdown_open) do

local mouse_location = gMouse()

local x = (slider.AbsoluteSize.X - (slider.AbsoluteSize.X - ((mouse_location.X - slider.AbsolutePosition.X)) + 1)) / slider.AbsoluteSize.X


local min = 0

local max = 1


local size = min

if x >= min and x <= max then

size = x

elseif x < min then

size = min

elseif x > max then

size = max

end


Resize(indicator, {Size = UDim2.new(size or min, 0, 0, 20)}, options.tween_time)

local p = math.floor((size or min) * 100)


local maxv = slider_options.max

local minv = slider_options.min

local diff = maxv - minv


local sel_value = math.floor(((diff / 100) * p) + minv)


value.Text = tostring(sel_value)

pcall(callback, sel_value)


RS.Heartbeat:Wait()

end

end

end)

end

end)

UIS.InputEnded:Connect(function(inputObject)

if inputObject.UserInputType == Enum.UserInputType.MouseButton1 then

Held = false

end

end)


function slider_data:Set(new_value)

new_value = tonumber(new_value) or 0

new_value = (((new_value >= 0 and new_value <= 100) and new_value) / 100)


Resize(indicator, {Size = UDim2.new(new_value or 0, 0, 0, 20)}, options.tween_time)

local p = math.floor((new_value or 0) * 100)


local maxv = slider_options.max

local minv = slider_options.min

local diff = maxv - minv


local sel_value = math.floor(((diff / 100) * p) + minv)


value.Text = tostring(sel_value)

pcall(callback, sel_value)

end


slider_data:Set(slider_options["min"])

end


return slider_data, slider

end


function tab_data:AddKeybind(keybind_name, callback, keybind_options)

local keybind_data = {}


keybind_name = tostring(keybind_name or "New Keybind")

callback = typeof(callback) == "function" and callback or function()end

keybind_options = typeof(keybind_options) == "table" and keybind_options or {}

keybind_options = {

["standard"] = keybind_options.standard or Enum.KeyCode.RightShift,

}


local keybind = Prefabs:FindFirstChild("Keybind"):Clone()

local input = keybind:FindFirstChild("Input")

local title = keybind:FindFirstChild("Title")

keybind.ZIndex = keybind.ZIndex + (windows * 10)

input.ZIndex = input.ZIndex + (windows * 10)

input:GetChildren()[1].ZIndex = input:GetChildren()[1].ZIndex + (windows * 10)

title.ZIndex = title.ZIndex + (windows * 10)


keybind.Parent = new_tab

title.Text = "  " .. keybind_name

keybind.Size = UDim2.new(0, gNameLen(title) + 80, 0, 20)


local shortkeys = { -- thanks to stroketon for helping me out with this

            RightControl = 'RightCtrl',

            LeftControl = 'LeftCtrl',

            LeftShift = 'LShift',

            RightShift = 'RShift',

            MouseButton1 = "Mouse1",

            MouseButton2 = "Mouse2"

        }


local keybind = keybind_options.standard


function keybind_data:SetKeybind(Keybind)

local key = shortkeys[Keybind.Name] or Keybind.Name

input.Text = key

keybind = Keybind

end


UIS.InputBegan:Connect(function(a, b)

if checks.binding then

spawn(function()

wait()

checks.binding = false

end)

return

end

if a.KeyCode == keybind and not b then

pcall(callback, keybind)

end

end)


keybind_data:SetKeybind(keybind_options.standard)


input.MouseButton1Click:Connect(function()

if checks.binding then return end

input.Text = "..."

checks.binding = true

local a, b = UIS.InputBegan:Wait()

keybind_data:SetKeybind(a.KeyCode)

end)


return keybind_data, keybind

end


function tab_data:AddDropdown(dropdown_name, callback)

local dropdown_data = {}

dropdown_name = tostring(dropdown_name or "New Dropdown")

callback = typeof(callback) == "function" and callback or function()end


local dropdown = Prefabs:FindFirstChild("Dropdown"):Clone()

local box = dropdown:FindFirstChild("Box")

local objects = box:FindFirstChild("Objects")

local indicator = dropdown:FindFirstChild("Indicator")

dropdown.ZIndex = dropdown.ZIndex + (windows * 10)

box.ZIndex = box.ZIndex + (windows * 10)

objects.ZIndex = objects.ZIndex + (windows * 10)

indicator.ZIndex = indicator.ZIndex + (windows * 10)

dropdown:GetChildren()[3].ZIndex = dropdown:GetChildren()[3].ZIndex + (windows * 10)


dropdown.Parent = new_tab

dropdown.Text = "      " .. dropdown_name

box.Size = UDim2.new(1, 0, 0, 0)


local open = false

dropdown.MouseButton1Click:Connect(function()

open = not open


local len = (#objects:GetChildren() - 1) * 20

if #objects:GetChildren() - 1 >= 10 then

len = 10 * 20

objects.CanvasSize = UDim2.new(0, 0, (#objects:GetChildren() - 1) * 0.1, 0)

end


if open then -- Open

if dropdown_open then return end

dropdown_open = true

Resize(box, {Size = UDim2.new(1, 0, 0, len)}, options.tween_time)

Resize(indicator, {Rotation = 90}, options.tween_time)

else -- Close

dropdown_open = false

Resize(box, {Size = UDim2.new(1, 0, 0, 0)}, options.tween_time)

Resize(indicator, {Rotation = -90}, options.tween_time)

end


end)


function dropdown_data:Add(n)

local object_data = {}

n = tostring(n or "New Object")


local object = Prefabs:FindFirstChild("DropdownButton"):Clone()


object.Parent = objects

object.Text = n

object.ZIndex = object.ZIndex + (windows * 10)


object.MouseEnter:Connect(function()

object.BackgroundColor3 = options.main_color

end)

object.MouseLeave:Connect(function()

object.BackgroundColor3 = Color3.fromRGB(33, 34, 36)

end)


if open then

local len = (#objects:GetChildren() - 1) * 20

if #objects:GetChildren() - 1 >= 10 then

len = 10 * 20

objects.CanvasSize = UDim2.new(0, 0, (#objects:GetChildren() - 1) * 0.1, 0)

end

Resize(box, {Size = UDim2.new(1, 0, 0, len)}, options.tween_time)

end


object.MouseButton1Click:Connect(function()

if dropdown_open then

dropdown.Text = "      [ " .. n .. " ]"

dropdown_open = false

open = false

Resize(box, {Size = UDim2.new(1, 0, 0, 0)}, options.tween_time)

Resize(indicator, {Rotation = -90}, options.tween_time)

pcall(callback, n)

end

end)


function object_data:Remove()

object:Destroy()

end


return object, object_data

end


return dropdown_data, dropdown

end


function tab_data:AddColorPicker(callback)

local color_picker_data = {}

callback = typeof(callback) == "function" and callback or function()end


local color_picker = Prefabs:FindFirstChild("ColorPicker"):Clone()


color_picker.Parent = new_tab

color_picker.ZIndex = color_picker.ZIndex + (windows * 10)


local palette = color_picker:FindFirstChild("Palette")

local sample = color_picker:FindFirstChild("Sample")

local saturation = color_picker:FindFirstChild("Saturation")

palette.ZIndex = palette.ZIndex + (windows * 10)

sample.ZIndex = sample.ZIndex + (windows * 10)

saturation.ZIndex = saturation.ZIndex + (windows * 10)


do -- Color Picker Math

local h = 0

local s = 1

local v = 1


local function update()

local color = Color3.fromHSV(h, s, v)

sample.ImageColor3 = color

saturation.ImageColor3 = Color3.fromHSV(h, 1, 1)

pcall(callback, color)

end


do

local color = Color3.fromHSV(h, s, v)

sample.ImageColor3 = color

saturation.ImageColor3 = Color3.fromHSV(h, 1, 1)

end


local Entered1, Entered2 = false, false

palette.MouseEnter:Connect(function()

Window.Draggable = false

Entered1 = true

end)

palette.MouseLeave:Connect(function()

Window.Draggable = true

Entered1 = false

end)

saturation.MouseEnter:Connect(function()

Window.Draggable = false

Entered2 = true

end)

saturation.MouseLeave:Connect(function()

Window.Draggable = true

Entered2 = false

end)


local palette_indicator = palette:FindFirstChild("Indicator")

local saturation_indicator = saturation:FindFirstChild("Indicator")

palette_indicator.ZIndex = palette_indicator.ZIndex + (windows * 10)

saturation_indicator.ZIndex = saturation_indicator.ZIndex + (windows * 10)


local Held = false

UIS.InputBegan:Connect(function(inputObject)

if inputObject.UserInputType == Enum.UserInputType.MouseButton1 then

Held = true


spawn(function() -- Loop check

while Held and Entered1 and (not dropdown_open) do -- Palette

local mouse_location = gMouse()


local x = ((palette.AbsoluteSize.X - (mouse_location.X - palette.AbsolutePosition.X)) + 1)

local y = ((palette.AbsoluteSize.Y - (mouse_location.Y - palette.AbsolutePosition.Y)) + 1.5)


local color = Color3.fromHSV(x / 100, y / 100, 0)

h = x / 100

s = y / 100


Resize(palette_indicator, {Position = UDim2.new(0, math.abs(x - 100) - (palette_indicator.AbsoluteSize.X / 2), 0, math.abs(y - 100) - (palette_indicator.AbsoluteSize.Y / 2))}, options.tween_time)


update()

RS.Heartbeat:Wait()

end


while Held and Entered2 and (not dropdown_open) do -- Saturation

local mouse_location = gMouse()

local y = ((palette.AbsoluteSize.Y - (mouse_location.Y - palette.AbsolutePosition.Y)) + 1.5)

v = y / 100


Resize(saturation_indicator, {Position = UDim2.new(0, 0, 0, math.abs(y - 100))}, options.tween_time)


update()

RS.Heartbeat:Wait()

end

end)

end

end)

UIS.InputEnded:Connect(function(inputObject)

if inputObject.UserInputType == Enum.UserInputType.MouseButton1 then

Held = false

end

end)


function color_picker_data:Set(color)

color = typeof(color) == "Color3" and color or Color3.new(1, 1, 1)

local h2, s2, v2 = rgbtohsv(color.r * 255, color.g * 255, color.b * 255)

sample.ImageColor3 = color

saturation.ImageColor3 = Color3.fromHSV(h2, 1, 1)

pcall(callback, color)

end

end


return color_picker_data, color_picker

end


function tab_data:AddConsole(console_options)

local console_data = {}


console_options = typeof(console_options) == "table" and console_options or {["readonly"] = true,["full"] = false,}

console_options = {

["y"] = tonumber(console_options.y) or 200,

["source"] = console_options.source or "Logs",

["readonly"] = ((console_options.readonly) == true),

["full"] = ((console_options.full) == true),

}


local console = Prefabs:FindFirstChild("Console"):Clone()


console.Parent = new_tab

console.ZIndex = console.ZIndex + (windows * 10)

console.Size = UDim2.new(1, 0, console_options.full and 1 or 0, console_options.y)


local sf = console:GetChildren()[1]

local Source = sf:FindFirstChild("Source")

local Lines = sf:FindFirstChild("Lines")

Source.ZIndex = Source.ZIndex + (windows * 10)

Lines.ZIndex = Lines.ZIndex + (windows * 10)


Source.TextEditable = not console_options.readonly


do -- Syntax Zindex

for i,v in next, Source:GetChildren() do

v.ZIndex = v.ZIndex + (windows * 10) + 1

end

end

Source.Comments.ZIndex = Source.Comments.ZIndex + 1


do -- Highlighting (thanks to whoever made this)

local lua_keywords = {"and", "break", "do", "else", "elseif", "end", "false", "for", "function", "goto", "if", "in", "local", "nil", "not", "or", "repeat", "return", "then", "true", "until", "while"}

local global_env = {"getrawmetatable", "newcclosure", "islclosure", "setclipboard", "game", "workspace", "script", "math", "string", "table", "print", "wait", "BrickColor", "Color3", "next", "pairs", "ipairs", "select", "unpack", "Instance", "Vector2", "Vector3", "CFrame", "Ray", "UDim2", "Enum", "assert", "error", "warn", "tick", "loadstring", "_G", "shared", "getfenv", "setfenv", "newproxy", "setmetatable", "getmetatable", "os", "debug", "pcall", "ypcall", "xpcall", "rawequal", "rawset", "rawget", "tonumber", "tostring", "type", "typeof", "_VERSION", "coroutine", "delay", "require", "spawn", "LoadLibrary", "settings", "stats", "time", "UserSettings", "version", "Axes", "ColorSequence", "Faces", "ColorSequenceKeypoint", "NumberRange", "NumberSequence", "NumberSequenceKeypoint", "gcinfo", "elapsedTime", "collectgarbage", "PhysicalProperties", "Rect", "Region3", "Region3int16", "UDim", "Vector2int16", "Vector3int16", "load", "fire", "Fire"}


local Highlight = function(string, keywords)

    local K = {}

    local S = string

    local Token =

    {

        ["="] = true,

        ["."] = true,

        [","] = true,

        ["("] = true,

        [")"] = true,

        ["["] = true,

        ["]"] = true,

        ["{"] = true,

        ["}"] = true,

        [":"] = true,

        ["*"] = true,

        ["/"] = true,

        ["+"] = true,

        ["-"] = true,

        ["%"] = true,

[";"] = true,

["~"] = true

    }

    for i, v in pairs(keywords) do

        K[v] = true

    end

    S = S:gsub(".", function(c)

        if Token[c] ~= nil then

            return "\32"

        else

            return c

        end

    end)

    S = S:gsub("%S+", function(c)

        if K[c] ~= nil then

            return c

        else

            return (" "):rep(#c)

        end

    end)


    return S

end


local hTokens = function(string)

    local Token =

    {

        ["="] = true,

        ["."] = true,

        [","] = true,

        ["("] = true,

        [")"] = true,

        ["["] = true,

        ["]"] = true,

        ["{"] = true,

        ["}"] = true,

        [":"] = true,

        ["*"] = true,

        ["/"] = true,

        ["+"] = true,

        ["-"] = true,

        ["%"] = true,

[";"] = true,

["~"] = true

    }

    local A = ""

    string:gsub(".", function(c)

        if Token[c] ~= nil then

            A = A .. c

        elseif c == "\n" then

            A = A .. "\n"

elseif c == "\t" then

A = A .. "\t"

        else

            A = A .. "\32"

        end

    end)


    return A

end


local strings = function(string)

    local highlight = ""

    local quote = false

    string:gsub(".", function(c)

        if quote == false and c == "\34" then

            quote = true

        elseif quote == true and c == "\34" then

            quote = false

        end

        if quote == false and c == "\34" then

            highlight = highlight .. "\34"

        elseif c == "\n" then

            highlight = highlight .. "\n"

elseif c == "\t" then

    highlight = highlight .. "\t"

        elseif quote == true then

            highlight = highlight .. c

        elseif quote == false then

            highlight = highlight .. "\32"

        end

    end)


    return highlight

end


local info = function(string)

    local highlight = ""

    local quote = false

    string:gsub(".", function(c)

        if quote == false and c == "[" then

            quote = true

        elseif quote == true and c == "]" then

            quote = false

        end

        if quote == false and c == "\]" then

            highlight = highlight .. "\]"

        elseif c == "\n" then

            highlight = highlight .. "\n"

elseif c == "\t" then

    highlight = highlight .. "\t"

        elseif quote == true then

            highlight = highlight .. c

        elseif quote == false then

            highlight = highlight .. "\32"

        end

    end)


    return highlight

end


local comments = function(string)

    local ret = ""

    string:gsub("[^\r\n]+", function(c)

        local comm = false

        local i = 0

        c:gsub(".", function(n)

            i = i + 1

            if c:sub(i, i + 1) == "--" then

                comm = true

            end

            if comm == true then

                ret = ret .. n

            else

                ret = ret .. "\32"

            end

        end)

        ret = ret

    end)


    return ret

end


local numbers = function(string)

    local A = ""

    string:gsub(".", function(c)

        if tonumber(c) ~= nil then

            A = A .. c

        elseif c == "\n" then

            A = A .. "\n"

elseif c == "\t" then

A = A .. "\t"

        else

            A = A .. "\32"

        end

    end)


    return A

end


local highlight_lua = function(type)

if type == "Text" then

Source.Text = Source.Text:gsub("\13", "")

Source.Text = Source.Text:gsub("\t", "      ")

local s = Source.Text


Source.Keywords.Text = Highlight(s, lua_keywords)

Source.Globals.Text = Highlight(s, global_env)

Source.RemoteHighlight.Text = Highlight(s, {"FireServer", "fireServer", "InvokeServer", "invokeServer"})

Source.Tokens.Text = hTokens(s)

Source.Numbers.Text = numbers(s)

Source.Strings.Text = strings(s)

Source.Comments.Text = comments(s)


local lin = 1

s:gsub("\n", function()

lin = lin + 1

end)


Lines.Text = ""

for i = 1, lin do

Lines.Text = Lines.Text .. i .. "\n"

end


sf.CanvasSize = UDim2.new(0, 0, lin * 0.153846154, 0)

end


local highlight_logs = function(type)

end

if type == "Text" then

Source.Text = Source.Text:gsub("\13", "")

Source.Text = Source.Text:gsub("\t", "      ")

local s = Source.Text


Source.Info.Text = info(s)


local lin = 1

s:gsub("\n", function()

lin = lin + 1

end)


sf.CanvasSize = UDim2.new(0, 0, lin * 0.153846154, 0)

end

end


if console_options.source == "Lua" then

highlight_lua("Text")

Source.Changed:Connect(highlight_lua)

elseif console_options.source == "Logs" then

Lines.Visible = false


highlight_logs("Text")

Source.Changed:Connect(highlight_logs)

end


function console_data:Set(code)

Source.Text = tostring(code)

end


function console_data:Get()

return Source.Text

end


function console_data:Log(msg)

Source.Text = Source.Text .. "[*] " .. tostring(msg) .. "\n"

end


end


return console_data, console

end


function tab_data:AddHorizontalAlignment()

local ha_data = {}


local ha = Prefabs:FindFirstChild("HorizontalAlignment"):Clone()

ha.Parent = new_tab


function ha_data:AddButton(...)

local data, object

local ret = {tab_data:AddButton(...)}

if typeof(ret[1]) == "table" then

data = ret[1]

object = ret[2]

object.Parent = ha

return data, object

else

object = ret[1]

object.Parent = ha

return object

end

end


return ha_data, ha

end


function tab_data:AddFolder(folder_name) -- [Folder]

local folder_data = {}


folder_name = tostring(folder_name or "New Folder")


local folder = Prefabs:FindFirstChild("Folder"):Clone()

local button = folder:FindFirstChild("Button")

local objects = folder:FindFirstChild("Objects")

local toggle = button:FindFirstChild("Toggle")

folder.ZIndex = folder.ZIndex + (windows * 10)

button.ZIndex = button.ZIndex + (windows * 10)

objects.ZIndex = objects.ZIndex + (windows * 10)

toggle.ZIndex = toggle.ZIndex + (windows * 10)

button:GetChildren()[1].ZIndex = button:GetChildren()[1].ZIndex + (windows * 10)


folder.Parent = new_tab

button.Text = "      " .. folder_name


spawn(function()

while true do

if button and button:GetChildren()[1] then

button:GetChildren()[1].ImageColor3 = options.main_color

end

RS.Heartbeat:Wait()

end

end)


local function gFolderLen()

local n = 25

for i,v in next, objects:GetChildren() do

if not (v:IsA("UIListLayout")) then

n = n + v.AbsoluteSize.Y + 5

end

end

return n

end


local open = false

button.MouseButton1Click:Connect(function()

if open then -- Close

Resize(toggle, {Rotation = 0}, options.tween_time)

objects.Visible = false

else -- Open

Resize(toggle, {Rotation = 90}, options.tween_time)

objects.Visible = true

end


open = not open

end)


spawn(function()

while true do

Resize(folder, {Size = UDim2.new(1, 0, 0, (open and gFolderLen() or 20))}, options.tween_time)

wait()

end

end)


for i,v in next, tab_data do

folder_data[i] = function(...)

local data, object

local ret = {v(...)}

if typeof(ret[1]) == "table" then

data = ret[1]

object = ret[2]

object.Parent = objects

return data, object

else

object = ret[1]

object.Parent = objects

return object

end

end

end


return folder_data, folder

end


end


return tab_data, new_tab

end

end

end


do

for i, v in next, Window:GetDescendants() do

if hasprop(v, "ZIndex") then

v.ZIndex = v.ZIndex + (windows * 10)

end

end

end


return window_data, Window

end


do -- Example UI

local Window = library:AddWindow("Furk - Blox Fruits", {

main_color = Color3.fromRGB(0, 0, 0),

min_size = Vector2.new(350, 370),

toggle_key = Enum.KeyCode.RightShift,

can_resize = true,

})

local Tab = Window:AddTab("NEW LIST")


do -- Elements

Tab:AddLabel("Thanks For Using Furk Ultra!")

Tab:AddLabel("~ Press Right Shift To Hide GUI ~")


Tab:AddButton("Whale Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/x2SPETER/x2SPETER/main/BloxFruits.lua"))()

end)

Tab:AddButton("Shadow Hub", function()

_G.Script_Modes = "Normal_Wcq"

loadstring(game:HttpGet("https://raw.githubusercontent.com/Shadow-Trash/Loader/main/Loader.lua"))();

end)

Tab:AddButton("Tuper Hub", function()

loadstring(game:HttpGet('https://raw.githubusercontent.com/TUPERX/TUPERX/Main/MenuBF/README.md'))()

end)

Tab:AddButton("Blaze X Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/WindowsXp12/BlxzeRBLX/main/BLxzeHub.lua"))()

end)

Tab:AddButton("Sxnumbz Hub", function()

loadstring(game:HttpGet('https://raw.githubusercontent.com/sxnumz/Script/main/SxnumzHubFree.txt'))();

end)

Tab:AddButton("MrMaxNaja Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/MrMaxNaJaEz/New-MrMaxNaJa-NaJa/main/README.md"))()

end)

Tab:AddButton("East Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/Brineeee/EastHub/main/lua"))()

end)

Tab:AddButton("Chiba Hub", function()

loadstring(game:HttpGet('https://raw.githubusercontent.com/KindIhave/ChibaHuB/main/Chiba-BF.txt'))()

end)

Tab:AddButton("One X Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/xOne2/One-x-HUB/main/README.md"))()

end)


end

local Tab = Window:AddTab("List 4")


do -- Elements

Tab:AddLabel("Thanks For Using Furk Ultra!")

Tab:AddLabel("~ Press Right Shift To Hide GUI ~")

Tab:AddButton("Putaya Hub", function()

loadstring(game:HttpGet(("https://raw.githubusercontent.com/Putaya/HITBOXKAK/main/PutayaFree"), true))();

end)

Tab:AddButton("Master Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/destylol/masterhubv311/itachi/Main.lua"))()

end)

Tab:AddButton("Black Trap", function()

loadstring(game:HttpGet("https://pastebin.com/raw/BdvUGb2q"))()

end)

Tab:AddButton("Foxy Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/x2foxy/FoxyHubFreescript/main/Freescript"))()

end)

Tab:AddButton("Mark Hub", function()

loadstring(game:HttpGet('https://pastebin.com/raw/dhsHESsm'))()

end)

Tab:AddButton("Thunder Z", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/ThunderZ-05/HUB/main/Simple"))()

end)

Tab:AddButton("Bonk Hub", function()

_G.Color = Color3.fromRGB(255,0,0)

loadstring(game:HttpGet('https://raw.githubusercontent.com/Toonza555/BonkHub/main/Bonkxx.txt'))()

end)

Tab:AddButton("Meta Ware", function()

loadstring(game:HttpGet('https://raw.githubusercontent.com/x2FIWz/SCRIPT/main/MOBILE/METAWARE.lua'))()

end)

Tab:AddButton("Project Meow - Requires key!", function()

loadstring(game:HttpGet"https://rawscripts.net/raw/Project-Meow_421")()

end)


end

local Tab = Window:AddTab("List 3")


do -- Elements

Tab:AddLabel("Thanks For Using Furk Ultra!")

Tab:AddLabel("~ Press Right Shift To Hide GUI ~")

Tab:AddButton("MrMaxNaja Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/MrMaxNaJaEz/New-MrMaxNaJa-NaJa/main/README.md"))()

end)

Tab:AddButton("Fusion Hub", function()

loadstring(game:HttpGet('https://raw.githubusercontent.com/SHAREHACK/script/main/fusion1'))()

end)

Tab:AddButton("Owu Hub", function()

loadstring(game:HttpGet('https://raw.githubusercontent.com/slightten/ouwHub/main/ouwHub'))()

end)

Tab:AddButton("CattusWare", function()

loadstring(game:HttpGet'https://raw.githubusercontent.com/ao-0/djd/main/astro_hub.lua')()

end)

Tab:AddButton("Evo X", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/scriptpastebin/raw/main/2"))()

end)

Tab:AddButton("Magma Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/accountnop/magmaisgay/main/magma", true))()

end)

Tab:AddButton("ATR Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/scriptpastebin/raw/main/ATR",true))()

end)

Tab:AddButton("Project Vellerius", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/Corrupt2625/pjv/main/Loader.lua"))()

end)

Tab:AddButton("Miki Hub", function()

loadstring(game:HttpGet('https://raw.githubusercontent.com/NeaPchX2/Miki-HubTH-/main/README.md', true))()

end)


end

local Tab = Window:AddTab("List 2")


do -- Elements

Tab:AddLabel("Thanks For Using Furk Ultra!")

Tab:AddLabel("~ Press Right Shift To Hide GUI ~")

Tab:AddButton("String Hub ", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/StringV2/StringHub/main/BF.txt", true))()

end)

Tab:AddButton("SMZ Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/Frerfgzz/free-script/main/SMZHUBv2BETA"))()

end)

Tab:AddButton("Maru Hub", function()

loadstring(game:HttpGet('https://raw.githubusercontent.com/joi-droid/MaruHubBF/main/GOHANSSJ3'))()

end)

Tab:AddButton("Power X Hub", function()

loadstring(game:HttpGet(("https://raw.githubusercontent.com/natoppo044/modzcaster/main/POWERX.lua"),true))()

end)

Tab:AddButton("Strike Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/StormSKz12/StirkeHub1/main/Gameincluded"))()

end)

Tab:AddButton("Astro Hub", function()

loadstring(game:HttpGet'https://raw.githubusercontent.com/AstroScripter/ASTROHUB/main/Main/BloxFruit-1.lua')()

end)

Tab:AddButton("Evil Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/Natthawat69/EvilHub-FREE/main/Script.lua"))()

end)

Tab:AddButton("Viet Nam Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/CosmicHub/HAHAEIEIUU/main/Vietnampeice.lua"))()

end)

Tab:AddButton("Arsenal Hub", function()

loadstring(game:HttpGet("https://gist.githubusercontent.com/TonyX03/4cb431a321a687abc247a6384f3a8ecc/raw/eba40876125868afbeb8f464cae08c6367b70e07/gistfile1.txt"))()

end)


end


local Tab = Window:AddTab("Main GUIs")


do -- Elements

Tab:AddLabel("Thanks For Using Furk Ultra!")

Tab:AddLabel("~ Press Right Shift To Hide GUI ~")


Tab:AddButton("NEW #1 - Neva Hub", function()

loadstring(game:HttpGet('https://raw.githubusercontent.com/VEZ2/NEVAHUB/main/2'))()

end)

Tab:AddButton("NEW - Unique Hub", function()

loadstring(game:HttpGet("https://rawscripts.net/raw/UPDATE-16-Blox-Fruits-Unique-Hub-LEAK-6735"))()

end)

Tab:AddButton("OP - Hoho Hub", function()

loadstring(game:HttpGet('https://raw.githubusercontent.com/acsu123/HOHO_H/main/Loading_UI'))()

end)

Tab:AddButton("NEW - Tawan Hub", function()

loadstring(game:HttpGet('https://raw.githubusercontent.com/kill55547/TAWAN_HUB/main/hub.lua.txt', true))()

end)

Tab:AddButton("Zama Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/RimuruScripter/Zama-Hub/main/LoadingScriptNew"))()

end)

Tab:AddButton("Ripper Hub V2", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/hajibeza/RIPPER-HUB/main/RIPPERHUBV2.lua"))()

end)

Tab:AddButton("Netna Hub", function()

loadstring(game:HttpGet('https://raw.githubusercontent.com/katrina367/ScriptBlox-Projects/main/OblivionAutoEXEV1'))()

end)

Tab:AddButton("Mukuro Hub", function()

loadstring(game:HttpGet"https://raw.githubusercontent.com/xQuartyx/DonateMe/main/ScriptLoader")()

end)

Tab:AddButton("Playback X Hub", function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/NeaPchX2/Playback-X-HUB/main/Protected.lua.txt"))()

end)

Tab:AddButton("Tuper X", function()

loadstring(game:HttpGet('https://raw.githubusercontent.com/TUPERX/TUPERX/Main/MenuBF/README.md'))()


end)



end


Tab:Show()

library:FormatWindows()

end

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